Saturday, November 11, 2006

Aims and Learning Outcomes

Aims
1. To investigate the evolving contexts within which interactive media products and systems are developing.
2. To identify the key issues underpinning design practice within this context.
3. To investigate a range of possible types of interaction, the limitations and possible solutions.
4. As a designer identify technical, economic, cultural and social contexts within which the product or system and operate.

Learning Outcomes

On successful completion of this unit, students should be able, at threshold level, to:

1. Develop a context specific solution to demonstrate the interactive possibilities relating to immerging technologies and contexts.
2. Develop and apply concepts for either conventional or novel forms of interactive software, products or systems.
3. Engage in appropriate design methodologies in the production of a project.
4. Demonstrate a perspective of the current and historical contexts of design in this field.
5. Apply research methodologies in relation to interactive design problem solving.